Spawn Ai Arma 3

Posted By admin On 11.09.19

I have kind of a same problem. I'm trying to spawn units when the trigger is activated and despawn them when trigger is deactivated.

Arma 3 Spawn Ai In Building

ArmaExpression

The idea is to create civilian units in town when player is near but despawn them when player leaves. Spawning works fine, but it won't despawn the unit.Here is the code, what did I do wrong:If i create a unit in editor, despawning works fine but it won't delete spawned units.And another thing. I'm trying to spawn a unit facing a specific direction (looking at 180 degrees in example above) but when spawned, unit automatically turns to 0 degrees. Is there any way for a unit to remain facing the specific direction?

Respawnvehiclecivilian; You can have multiple markers simply by adding any text behind the name, e.g. Respawnwest1, respawnwestBase etc. When no markers are defined, player is respawned on position where he started the mission. More about marker respawn can be found here. Lirik agus kapinis gunung puntang. Alternatively you can also use the Respawn Position module. CSLA Mod for Arma 3 is currently under the development. This modification will contain all playable content from A2:CO modification, but will be extended with all new features presented in original Arma 3 game. Stay tuned for upcoming updates. This mission was created for purposes of community.